Roll. Race. Rule.

A free fantasy board game of dice, heroes and spells. Bring your four heroes home before your rivals do: knock them out, cast spells, and outplay the dice.

Play the playtest Coming soon to iPhone, iPad and Android

Pick your heroes

Every deck has two Normies and two specials, and each special breaks the rules its own way.

Four spells

The right spell at the right moment turns a match around.

Play your way

Quick matches to a points goal: a hero home scores 3, a knockout 1.

Fair by design

Nothing you can buy changes a match. Looks are only looks, the dice play the same for everyone, and ads never interrupt a match.